Great success today. I finally got around to modeling and texturing a human head in Blender.
Blender Human Head from Alexander Cooney on Vimeo.
Total time involved was probably about five or six hours. I realize the ears are messed up, and the skin looks predictably waxy, but this was a huge improvement for me in being methodical with both the construction of the model and the texture detail.
More to come another day.
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